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Easter Egg - For those familiar with editing XML save files, the following element can be used to obtain the achievement outright.

                <inventory>
                    <ItemData>
                        <resourceName>Diary_AZ3_JohnHenry1</resourceName>
                        <slot>-1</slot>
                        <ammoCount>-1</ammoCount>
                        <firingModeIndex>0</firingModeIndex>
                        <isJammed>false</isJammed>
                        <quantity>1</quantity>
                        <junk>false</junk>
                        <fav>false</fav>
                        <isOriginalProperty>false</isOriginalProperty>
                        <inventoryGridX>5</inventoryGridX>
                        <inventoryGridY>5</inventoryGridY>
                    </ItemData>
                    <ItemData>
                        <resourceName>Diary_AZ4_AngerManagement</resourceName>
                        <slot>-1</slot>
                        <ammoCount>-1</ammoCount>
                        <firingModeIndex>0</firingModeIndex>
                        <isJammed>false</isJammed>
                        <quantity>1</quantity>
                        <junk>false</junk>
                        <fav>false</fav>
                        <isOriginalProperty>false</isOriginalProperty>
                        <inventoryGridX>0</inventoryGridX>
                        <inventoryGridY>0</inventoryGridY>
                    </ItemData>
                    <ItemData>
                        <resourceName>Diary_AZ6_Juan</resourceName>
                        <slot>-1</slot>
                        <ammoCount>-1</ammoCount>
                        <firingModeIndex>0</firingModeIndex>
                        <isJammed>false</isJammed>
                        <quantity>1</quantity>
                        <junk>false</junk>
                        <fav>false</fav>
                        <isOriginalProperty>false</isOriginalProperty>
                        <inventoryGridX>1</inventoryGridX>
                        <inventoryGridY>0</inventoryGridY>
                    </ItemData>
                    <ItemData>
                        <resourceName>Double Six Tragedy Report</resourceName>
                        <slot>-1</slot>
                        <ammoCount>-1</ammoCount>
                        <firingModeIndex>0</firingModeIndex>
                        <isJammed>false</isJammed>
                        <quantity>1</quantity>
                        <junk>false</junk>
                        <fav>false</fav>
                        <isOriginalProperty>false</isOriginalProperty>
                        <inventoryGridX>3</inventoryGridX>
                        <inventoryGridY>0</inventoryGridY>
                    </ItemData>
                    <ItemData>
                        <resourceName>Diary_AZ4_FarmersDiary1</resourceName>
                        <slot>-1</slot>
                        <ammoCount>-1</ammoCount>
                        <firingModeIndex>0</firingModeIndex>
                        <isJammed>false</isJammed>
                        <quantity>1</quantity>
                        <junk>false</junk>
                        <fav>false</fav>
                        <isOriginalProperty>false</isOriginalProperty>
                        <inventoryGridX>4</inventoryGridX>
                        <inventoryGridY>0</inventoryGridY>
                    </ItemData>
                    <ItemData>
                        <resourceName>Diary_AZ4_FarmersDiary2</resourceName>
                        <slot>-1</slot>
                        <ammoCount>-1</ammoCount>
                        <firingModeIndex>0</firingModeIndex>
                        <isJammed>false</isJammed>
                        <quantity>1</quantity>
                        <junk>false</junk>
                        <fav>false</fav>
                        <isOriginalProperty>false</isOriginalProperty>
                        <inventoryGridX>5</inventoryGridX>
                        <inventoryGridY>0</inventoryGridY>
                    </ItemData>
                    <ItemData>
                        <resourceName>Diary_AZ4_FarmersDiary3</resourceName>
                        <slot>-1</slot>
                        <ammoCount>-1</ammoCount>
                        <firingModeIndex>0</firingModeIndex>
                        <isJammed>false</isJammed>
                        <quantity>1</quantity>
                        <junk>false</junk>
                        <fav>false</fav>
                        <isOriginalProperty>false</isOriginalProperty>
                        <inventoryGridX>0</inventoryGridX>
                        <inventoryGridY>1</inventoryGridY>
                    </ItemData>
                    <ItemData>
                        <resourceName>Diary_AZ4_FarmersDiary4</resourceName>
                        <slot>-1</slot>
                        <ammoCount>-1</ammoCount>
                        <firingModeIndex>0</firingModeIndex>
                        <isJammed>false</isJammed>
                        <quantity>1</quantity>
                        <junk>false</junk>
                        <fav>false</fav>
                        <isOriginalProperty>false</isOriginalProperty>
                        <inventoryGridX>1</inventoryGridX>
                        <inventoryGridY>1</inventoryGridY>
                    </ItemData>
                    <ItemData>
                        <resourceName>Diary_AZ4_FarmersDiary5</resourceName>
                        <slot>-1</slot>
                        <ammoCount>-1</ammoCount>
                        <firingModeIndex>0</firingModeIndex>
                        <isJammed>false</isJammed>
                        <quantity>1</quantity>
                        <junk>false</junk>
                        <fav>false</fav>
                        <isOriginalProperty>false</isOriginalProperty>
                        <inventoryGridX>2</inventoryGridX>
                        <inventoryGridY>1</inventoryGridY>
                    </ItemData>
                    <ItemData>
                        <resourceName>Diary_AZ1_AgCenterHistory1</resourceName>
                        <slot>-1</slot>
                        <ammoCount>-1</ammoCount>
                        <firingModeIndex>0</firingModeIndex>
                        <isJammed>false</isJammed>
                        <quantity>1</quantity>
                        <junk>false</junk>
                        <fav>false</fav>
                        <isOriginalProperty>false</isOriginalProperty>
                        <inventoryGridX>4</inventoryGridX>
                        <inventoryGridY>1</inventoryGridY>
                    </ItemData>
                    <ItemData>
                        <resourceName>Diary_AZ1_AgCenterHistory2</resourceName>
                        <slot>-1</slot>
                        <ammoCount>-1</ammoCount>
                        <firingModeIndex>0</firingModeIndex>
                        <isJammed>false</isJammed>
                        <quantity>1</quantity>
                        <junk>false</junk>
                        <fav>false</fav>
                        <isOriginalProperty>false</isOriginalProperty>
                        <inventoryGridX>5</inventoryGridX>
                        <inventoryGridY>1</inventoryGridY>
                    </ItemData>
                    <ItemData>
                        <resourceName>Diary_AZ1_AgCenterHistory3</resourceName>
                        <slot>-1</slot>
                        <ammoCount>-1</ammoCount>
                        <firingModeIndex>0</firingModeIndex>
                        <isJammed>false</isJammed>
                        <quantity>1</quantity>
                        <junk>false</junk>
                        <fav>false</fav>
                        <isOriginalProperty>false</isOriginalProperty>
                        <inventoryGridX>0</inventoryGridX>
                        <inventoryGridY>2</inventoryGridY>
                    </ItemData>
                    <ItemData>
                        <resourceName>Diary_AZ1_AgCenterHistory4</resourceName>
                        <slot>-1</slot>
                        <ammoCount>-1</ammoCount>
                        <firingModeIndex>0</firingModeIndex>
                        <isJammed>false</isJammed>
                        <quantity>1</quantity>
                        <junk>false</junk>
                        <fav>false</fav>
                        <isOriginalProperty>false</isOriginalProperty>
                        <inventoryGridX>1</inventoryGridX>
                        <inventoryGridY>2</inventoryGridY>
                    </ItemData>
                    <ItemData>
                        <resourceName>Diary_AZ0_RobotReport1</resourceName>
                        <slot>-1</slot>
                        <ammoCount>-1</ammoCount>
                        <firingModeIndex>0</firingModeIndex>
                        <isJammed>false</isJammed>
                        <quantity>1</quantity>
                        <junk>false</junk>
                        <fav>false</fav>
                        <isOriginalProperty>false</isOriginalProperty>
                        <inventoryGridX>2</inventoryGridX>
                        <inventoryGridY>2</inventoryGridY>
                    </ItemData>
                    <ItemData>
                        <resourceName>Diary_AZ0_RobotReport2</resourceName>
                        <slot>-1</slot>
                        <ammoCount>-1</ammoCount>
                        <firingModeIndex>0</firingModeIndex>
                        <isJammed>false</isJammed>
                        <quantity>1</quantity>
                        <junk>false</junk>
                        <fav>false</fav>
                        <isOriginalProperty>false</isOriginalProperty>
                        <inventoryGridX>3</inventoryGridX>
                        <inventoryGridY>2</inventoryGridY>
                    </ItemData>
                    <ItemData>
                        <resourceName>Diary_AZ0_VargasMemoir1</resourceName>
                        <slot>-1</slot>
                        <ammoCount>-1</ammoCount>
                        <firingModeIndex>0</firingModeIndex>
                        <isJammed>false</isJammed>
                        <quantity>1</quantity>
                        <junk>false</junk>
                        <fav>false</fav>
                        <isOriginalProperty>false</isOriginalProperty>
                        <inventoryGridX>0</inventoryGridX>
                        <inventoryGridY>3</inventoryGridY>
                    </ItemData>
                    <ItemData>
                        <resourceName>Diary_AZ0_VargasMemoir2</resourceName>
                        <slot>-1</slot>
                        <ammoCount>-1</ammoCount>
                        <firingModeIndex>0</firingModeIndex>
                        <isJammed>false</isJammed>
                        <quantity>1</quantity>
                        <junk>false</junk>
                        <fav>false</fav>
                        <isOriginalProperty>false</isOriginalProperty>
                        <inventoryGridX>1</inventoryGridX>
                        <inventoryGridY>3</inventoryGridY>
                    </ItemData>
                    <ItemData>
                        <resourceName>Diary_AZ0_VargasMemoir3</resourceName>
                        <slot>-1</slot>
                        <ammoCount>-1</ammoCount>
                        <firingModeIndex>0</firingModeIndex>
                        <isJammed>false</isJammed>
                        <quantity>1</quantity>
                        <junk>false</junk>
                        <fav>false</fav>
                        <isOriginalProperty>false</isOriginalProperty>
                        <inventoryGridX>2</inventoryGridX>
                        <inventoryGridY>3</inventoryGridY>
                    </ItemData>
                    <ItemData>
                        <resourceName>Diary_AZ6_DamontaHistory</resourceName>
                        <slot>-1</slot>
                        <ammoCount>-1</ammoCount>
                        <firingModeIndex>0</firingModeIndex>
                        <isJammed>false</isJammed>
                        <quantity>1</quantity>
                        <junk>false</junk>
                        <fav>false</fav>
                        <isOriginalProperty>false</isOriginalProperty>
                        <inventoryGridX>1</inventoryGridX>
                        <inventoryGridY>4</inventoryGridY>
                    </ItemData>
                    <ItemData>
                        <resourceName>Diary_AZ0_RangerHistory1</resourceName>
                        <slot>-1</slot>
                        <ammoCount>-1</ammoCount>
                        <firingModeIndex>0</firingModeIndex>
                        <isJammed>false</isJammed>
                        <quantity>1</quantity>
                        <junk>false</junk>
                        <fav>false</fav>
                        <isOriginalProperty>false</isOriginalProperty>
                        <inventoryGridX>2</inventoryGridX>
                        <inventoryGridY>4</inventoryGridY>
                    </ItemData>
                    <ItemData>
                        <resourceName>Diary_AZ0_RangerHistory2</resourceName>
                        <slot>-1</slot>
                        <ammoCount>-1</ammoCount>
                        <firingModeIndex>0</firingModeIndex>
                        <isJammed>false</isJammed>
                        <quantity>1</quantity>
                        <junk>false</junk>
                        <fav>false</fav>
                        <isOriginalProperty>false</isOriginalProperty>
                        <inventoryGridX>3</inventoryGridX>
                        <inventoryGridY>4</inventoryGridY>
                    </ItemData>
                    <ItemData>
                        <resourceName>Diary_AZ0_RangerHistory3</resourceName>
                        <slot>-1</slot>
                        <ammoCount>-1</ammoCount>
                        <firingModeIndex>0</firingModeIndex>
                        <isJammed>false</isJammed>
                        <quantity>1</quantity>
                        <junk>false</junk>
                        <fav>false</fav>
                        <isOriginalProperty>false</isOriginalProperty>
                        <inventoryGridX>4</inventoryGridX>
                        <inventoryGridY>4</inventoryGridY>
                    </ItemData>
                    <ItemData>
                        <resourceName>Diary_AZ0_RangerHistory4</resourceName>
                        <slot>-1</slot>
                        <ammoCount>-1</ammoCount>
                        <firingModeIndex>0</firingModeIndex>
                        <isJammed>false</isJammed>
                        <quantity>1</quantity>
                        <junk>false</junk>
                        <fav>false</fav>
                        <isOriginalProperty>false</isOriginalProperty>
                        <inventoryGridX>5</inventoryGridX>
                        <inventoryGridY>4</inventoryGridY>
                    </ItemData>
                    <ItemData>
                        <resourceName>Diary_AZ0_RangerHistory5</resourceName>
                        <slot>-1</slot>
                        <ammoCount>-1</ammoCount>
                        <firingModeIndex>0</firingModeIndex>
                        <isJammed>false</isJammed>
                        <quantity>1</quantity>
                        <junk>false</junk>
                        <fav>false</fav>
                        <isOriginalProperty>false</isOriginalProperty>
                        <inventoryGridX>0</inventoryGridX>
                        <inventoryGridY>5</inventoryGridY>
                    </ItemData>
                    <ItemData>
                        <resourceName>Diary_AZ0_RangerHistory6</resourceName>
                        <slot>-1</slot>
                        <ammoCount>-1</ammoCount>
                        <firingModeIndex>0</firingModeIndex>
                        <isJammed>false</isJammed>
                        <quantity>1</quantity>
                        <junk>false</junk>
                        <fav>false</fav>
                        <isOriginalProperty>false</isOriginalProperty>
                        <inventoryGridX>1</inventoryGridX>
                        <inventoryGridY>5</inventoryGridY>
                    </ItemData>
                    <ItemData>
                        <resourceName>Diary_AZ5_ServantsHistory1</resourceName>
                        <slot>-1</slot>
                        <ammoCount>-1</ammoCount>
                        <firingModeIndex>0</firingModeIndex>
                        <isJammed>false</isJammed>
                        <quantity>1</quantity>
                        <junk>false</junk>
                        <fav>false</fav>
                        <isOriginalProperty>false</isOriginalProperty>
                        <inventoryGridX>2</inventoryGridX>
                        <inventoryGridY>5</inventoryGridY>
                    </ItemData>
                    <ItemData>
                        <resourceName>Diary_AZ5_ServantsHistory2</resourceName>
                        <slot>-1</slot>
                        <ammoCount>-1</ammoCount>
                        <firingModeIndex>0</firingModeIndex>
                        <isJammed>false</isJammed>
                        <quantity>1</quantity>
                        <junk>false</junk>
                        <fav>false</fav>
                        <isOriginalProperty>false</isOriginalProperty>
                        <inventoryGridX>3</inventoryGridX>
                        <inventoryGridY>5</inventoryGridY>
                    </ItemData>
                    <ItemData>
                        <resourceName>Diary_AZ5_ServantsHistory3</resourceName>
                        <slot>-1</slot>
                        <ammoCount>-1</ammoCount>
                        <firingModeIndex>0</firingModeIndex>
                        <isJammed>false</isJammed>
                        <quantity>1</quantity>
                        <junk>false</junk>
                        <fav>false</fav>
                        <isOriginalProperty>false</isOriginalProperty>
                        <inventoryGridX>4</inventoryGridX>
                        <inventoryGridY>5</inventoryGridY>
                    </ItemData>
                    <ItemData>
                        <resourceName>Diary_AZ3_JohnHenry2</resourceName>
                        <slot>-1</slot>
                        <ammoCount>-1</ammoCount>
                        <firingModeIndex>0</firingModeIndex>
                        <isJammed>false</isJammed>
                        <quantity>1</quantity>
                        <junk>false</junk>
                        <fav>false</fav>
                        <isOriginalProperty>false</isOriginalProperty>
                        <inventoryGridX>0</inventoryGridX>
                        <inventoryGridY>6</inventoryGridY>
                    </ItemData>
                    <ItemData>
                        <resourceName>Diary_AZ3_JohnHenry3</resourceName>
                        <slot>-1</slot>
                        <ammoCount>-1</ammoCount>
                        <firingModeIndex>0</firingModeIndex>
                        <isJammed>false</isJammed>
                        <quantity>1</quantity>
                        <junk>false</junk>
                        <fav>false</fav>
                        <isOriginalProperty>false</isOriginalProperty>
                        <inventoryGridX>1</inventoryGridX>
                        <inventoryGridY>6</inventoryGridY>
                    </ItemData>
                    <ItemData>
                        <resourceName>Diary_AZ5_GreatGlow</resourceName>
                        <slot>-1</slot>
                        <ammoCount>-1</ammoCount>
                        <firingModeIndex>0</firingModeIndex>
                        <isJammed>false</isJammed>
                        <quantity>1</quantity>
                        <junk>false</junk>
                        <fav>false</fav>
                        <isOriginalProperty>false</isOriginalProperty>
                        <inventoryGridX>1</inventoryGridX>
                        <inventoryGridY>7</inventoryGridY>
                    </ItemData>
                    <ItemData>
                        <resourceName>Diary_AZ1_RoseJournalReal</resourceName>
                        <slot>-1</slot>
                        <ammoCount>-1</ammoCount>
                        <firingModeIndex>0</firingModeIndex>
                        <isJammed>false</isJammed>
                        <quantity>1</quantity>
                        <junk>false</junk>
                        <fav>false</fav>
                        <isOriginalProperty>false</isOriginalProperty>
                        <inventoryGridX>3</inventoryGridX>
                        <inventoryGridY>1</inventoryGridY>
                    </ItemData>
                    <ItemData>
                        <resourceName>Diary_AZ1_RoseJournalFake</resourceName>
                        <slot>-1</slot>
                        <ammoCount>-1</ammoCount>
                        <firingModeIndex>0</firingModeIndex>
                        <isJammed>false</isJammed>
                        <quantity>1</quantity>
                        <junk>false</junk>
                        <fav>false</fav>
                        <isOriginalProperty>false</isOriginalProperty>
                        <inventoryGridX>5</inventoryGridX>
                        <inventoryGridY>2</inventoryGridY>
                    </ItemData>
                    <ItemData>
                        <resourceName>Diary_AZ6_KPOWPlaylist</resourceName>
                        <slot>-1</slot>
                        <ammoCount>-1</ammoCount>
                        <firingModeIndex>0</firingModeIndex>
                        <isJammed>false</isJammed>
                        <quantity>1</quantity>
                        <junk>false</junk>
                        <fav>false</fav>
                        <isOriginalProperty>false</isOriginalProperty>
                        <inventoryGridX>4</inventoryGridX>
                        <inventoryGridY>2</inventoryGridY>
                    </ItemData>
                    <ItemData>
                        <resourceName>Diary_CA6_ChurchHistory1</resourceName>
                        <slot>-1</slot>
                        <ammoCount>-1</ammoCount>
                        <firingModeIndex>0</firingModeIndex>
                        <isJammed>false</isJammed>
                        <quantity>1</quantity>
                        <junk>false</junk>
                        <fav>false</fav>
                        <isOriginalProperty>false</isOriginalProperty>
                        <inventoryGridX>2</inventoryGridX>
                        <inventoryGridY>6</inventoryGridY>
                    </ItemData>
                    <ItemData>
                        <resourceName>Diary_CA6_ChurchHistory4</resourceName>
                        <slot>-1</slot>
                        <ammoCount>-1</ammoCount>
                        <firingModeIndex>0</firingModeIndex>
                        <isJammed>false</isJammed>
                        <quantity>1</quantity>
                        <junk>false</junk>
                        <fav>false</fav>
                        <isOriginalProperty>false</isOriginalProperty>
                        <inventoryGridX>4</inventoryGridX>
                        <inventoryGridY>6</inventoryGridY>
                    </ItemData>
                    <ItemData>
                        <resourceName>Diary_CA6_TenCommandments</resourceName>
                        <slot>-1</slot>
                        <ammoCount>-1</ammoCount>
                        <firingModeIndex>0</firingModeIndex>
                        <isJammed>false</isJammed>
                        <quantity>1</quantity>
                        <junk>false</junk>
                        <fav>false</fav>
                        <isOriginalProperty>false</isOriginalProperty>
                        <inventoryGridX>5</inventoryGridX>
                        <inventoryGridY>6</inventoryGridY>
                    </ItemData>
                    <ItemData>
                        <resourceName>Diary_AZ5_Canticle</resourceName>
                        <slot>-1</slot>
                        <ammoCount>-1</ammoCount>
                        <firingModeIndex>0</firingModeIndex>
                        <isJammed>false</isJammed>
                        <quantity>1</quantity>
                        <junk>false</junk>
                        <fav>false</fav>
                        <isOriginalProperty>false</isOriginalProperty>
                        <inventoryGridX>5</inventoryGridX>
                        <inventoryGridY>3</inventoryGridY>
                    </ItemData>
                    <ItemData>
                        <resourceName>Diary_CA6_GriffithHistory</resourceName>
                        <slot>-1</slot>
                        <ammoCount>-1</ammoCount>
                        <firingModeIndex>0</firingModeIndex>
                        <isJammed>false</isJammed>
                        <quantity>1</quantity>
                        <junk>false</junk>
                        <fav>false</fav>
                        <isOriginalProperty>false</isOriginalProperty>
                        <inventoryGridX>0</inventoryGridX>
                        <inventoryGridY>4</inventoryGridY>
                    </ItemData>
                    <ItemData>
                        <resourceName>Diary_CA6_HollywoodBrochure</resourceName>
                        <slot>-1</slot>
                        <ammoCount>-1</ammoCount>
                        <firingModeIndex>0</firingModeIndex>
                        <isJammed>false</isJammed>
                        <quantity>1</quantity>
                        <junk>false</junk>
                        <fav>false</fav>
                        <isOriginalProperty>false</isOriginalProperty>
                        <inventoryGridX>0</inventoryGridX>
                        <inventoryGridY>7</inventoryGridY>
                    </ItemData>
                    <ItemData>
                        <resourceName>Diary_CA23_Donald</resourceName>
                        <slot>-1</slot>
                        <ammoCount>-1</ammoCount>
                        <firingModeIndex>0</firingModeIndex>
                        <isJammed>false</isJammed>
                        <quantity>1</quantity>
                        <junk>false</junk>
                        <fav>false</fav>
                        <isOriginalProperty>false</isOriginalProperty>
                        <inventoryGridX>2</inventoryGridX>
                        <inventoryGridY>0</inventoryGridY>
                    </ItemData>
                    <ItemData>
                        <resourceName>Stolls Journal</resourceName>
                        <slot>-1</slot>
                        <ammoCount>-1</ammoCount>
                        <firingModeIndex>0</firingModeIndex>
                        <isJammed>false</isJammed>
                        <quantity>1</quantity>
                        <junk>false</junk>
                        <fav>false</fav>
                        <isOriginalProperty>false</isOriginalProperty>
                        <inventoryGridX>4</inventoryGridX>
                        <inventoryGridY>3</inventoryGridY>
                    </ItemData>
                    <ItemData>
                        <resourceName>Diary_CA10_GoldenFuture</resourceName>
                        <slot>-1</slot>
                        <ammoCount>-1</ammoCount>
                        <firingModeIndex>0</firingModeIndex>
                        <isJammed>false</isJammed>
                        <quantity>1</quantity>
                        <junk>false</junk>
                        <fav>false</fav>
                        <isOriginalProperty>false</isOriginalProperty>
                        <inventoryGridX>2</inventoryGridX>
                        <inventoryGridY>7</inventoryGridY>
                    </ItemData>
                    <ItemData>
                        <resourceName>Diary_CA2_MannersEtiquette</resourceName>
                        <slot>-1</slot>
                        <ammoCount>-1</ammoCount>
                        <firingModeIndex>0</firingModeIndex>
                        <isJammed>false</isJammed>
                        <quantity>1</quantity>
                        <junk>false</junk>
                        <fav>false</fav>
                        <isOriginalProperty>false</isOriginalProperty>
                        <inventoryGridX>3</inventoryGridX>
                        <inventoryGridY>3</inventoryGridY>
                    </ItemData>
                    <ItemData>
                        <resourceName>Diary_CA6_ChurchHistory2</resourceName>
                        <slot>-1</slot>
                        <ammoCount>-1</ammoCount>
                        <firingModeIndex>0</firingModeIndex>
                        <isJammed>false</isJammed>
                        <quantity>1</quantity>
                        <junk>false</junk>
                        <fav>false</fav>
                        <isOriginalProperty>false</isOriginalProperty>
                        <inventoryGridX>3</inventoryGridX>
                        <inventoryGridY>6</inventoryGridY>
                    </ItemData>
                </inventory>

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