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− | {{Infobox person |
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− | |games =WL2 |
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− | |type =developer |
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− | |image =Colin McComb.jpg |
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− | |other names =haetmunky, Colin Moulder-McComb |
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− | |date of birth =May 1970 |
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− | |homepage =http://colinmccomb.com |
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− | |wikipedia =Colin McComb |
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− | |mobygames =http://www.mobygames.com/developer/sheet/view/developerId,13486/ |
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− | |other links =[https://twitter.com/colinmccomb Twitter]<br />[http://www.facebook.com/haetmunky Facebook Profile]<br />[http://www.linkedin.com/pub/colin-moulder-mccomb/5/6/2a0 LinkedIn Profile] |
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− | }}{{Games|WL2}} |
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− | '''Colin McComb''' is one of the writers for ''[[Wasteland 2]]''. |
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− | ==Biography== |
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− | Born May 1970, Colin McComb is an American writer and game designer born in Evanston, [[Illinois]]. He has a degree in Philosophy from Lake Forest College, from which he graduated in 1991. |
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− | In 1996, McComb left TSR to take a job at [[Interplay Entertainment]]'s roleplaying division, later called [[Black Isle Studios]]. While there, he had a small role in the design of ''[[falloutwiki:Fallout 2|Fallout 2]]'' and a far more significant role in the design of ''[[wikipedia:Planescape: Torment|Planescape: Torment]]''. |
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− | McComb left Black Isle in 2000, and moved to Detroit, Michigan with Robin Moulder, who would become his wife in 2001. |
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− | In August 2012 [[Brian Fargo]] announced via his Twitter that Colin joined ''[[Wasteland 2]]'' team as a writer. |
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− | ==External links== |
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− | * [[falloutwiki:Colin McComb|Colin McComb on The Vault, the Fallout wiki]] |
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− | {{Copyright Wikipedia|Colin McComb}} |
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− | [[Category:Wasteland 2 developers]] |
Revision as of 10:49, 29 June 2013
MsUpload