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{{Infobox person
 
|games =WL2
 
|type =developer
 
|image =Colin McComb.jpg
 
|other names =haetmunky, Colin Moulder-McComb
 
|date of birth =May 1970
 
|homepage =http://colinmccomb.com
 
|wikipedia =Colin McComb
 
|mobygames =http://www.mobygames.com/developer/sheet/view/developerId,13486/
 
|other links =[https://twitter.com/colinmccomb Twitter]<br />[http://www.facebook.com/haetmunky Facebook Profile]<br />[http://www.linkedin.com/pub/colin-moulder-mccomb/5/6/2a0 LinkedIn Profile]
 
}}{{Games|WL2}}
 
 
'''Colin McComb''' is one of the writers for ''[[Wasteland 2]]''.
 
 
==Biography==
 
Born May 1970, Colin McComb is an American writer and game designer born in Evanston, [[Illinois]]. He has a degree in Philosophy from Lake Forest College, from which he graduated in 1991.
 
 
In 1996, McComb left TSR to take a job at [[Interplay Entertainment]]'s roleplaying division, later called [[Black Isle Studios]]. While there, he had a small role in the design of ''[[falloutwiki:Fallout 2|Fallout 2]]'' and a far more significant role in the design of ''[[wikipedia:Planescape: Torment|Planescape: Torment]]''.
 
 
McComb left Black Isle in 2000, and moved to Detroit, Michigan with Robin Moulder, who would become his wife in 2001.
 
 
In August 2012 [[Brian Fargo]] announced via his Twitter that Colin joined ''[[Wasteland 2]]'' team as a writer.
 
 
==External links==
 
* [[falloutwiki:Colin McComb|Colin McComb on The Vault, the Fallout wiki]]
 
 
{{Copyright Wikipedia|Colin McComb}}
 
 
[[Category:Wasteland 2 developers]]
 

Revision as of 10:49, 29 June 2013

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