Wasteland Wiki
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'''Frequently Asked Questions''' about ''[[Wasteland 2]]'' by [[InXile Entertainment]].
 
'''Frequently Asked Questions''' about ''[[Wasteland 2]]'' by [[InXile Entertainment]].
   
 
==Production and release==
 
==Production and release==
; What is Wasteland 2?
+
; '''What is Wasteland 2?'''
''[[Wasteland 2]]'' is a future sequel to ''[[Wasteland]]'', a 1988 post-apocalyptic computer roleplaying game created by [[Interplay Productions]], which was the predecessor of the more widely known ''Fallout'' series.
+
''[[Wasteland 2]]'' is a sequel to ''[[Wasteland]]'', a 1988 post-apocalyptic computer roleplaying game created by [[Interplay Productions]], which was the predecessor of the more widely known ''Fallout'' series.
   
; Who will be making it?
+
; '''Who made it?'''
The founder of Interplay and one of the original designers of ''Wasteland'', [[Brian Fargo]], left Interplay and founded a new company called [[InXile Entertainment]] in 2003 and indicated that he wants to make a new ''Wasteland'' game. In 2012, he announced that the project would be funded via Kickstarter and that original ''Wasteland'' designers [[Alan Pavlish]], [[Ken St. Andre]], [[Liz Danforth]] and [[Michael A. Stackpole]] have joined the team. [[Obsidian]]'s Chief Creative Officer, [[Chris Avellone]], is also going to work with the team on the design and writing of the game.
+
The founder of Interplay and one of the original designers of ''Wasteland'', [[Brian Fargo]], left Interplay and founded a new company called [[InXile Entertainment]] in 2003 and indicated that he wants to make a new ''Wasteland'' game. In 2012, he announced that the project would be funded via Kickstarter and that original ''Wasteland'' designers [[Alan Pavlish]], [[Ken St. Andre]], [[Liz Danforth]] and [[Michael A. Stackpole]] have joined the team. [[Obsidian]]'s then-Chief Creative Officer, [[Chris Avellone]], also signed on early to work with the team on the design and writing of the game.
   
InXile also hired [[Jason Anderson]], one of the creators of ''Fallout'', as creative director for a new, unannounced role-playing game which might be ''Wasteland 2''<ref>[http://nma-fallout.com/forum/viewtopic.php?t=49755 Jason Anderson goes from Interplay to InXile] at No Mutants Allowed</ref>. He left the company in January 2011 to join Turtle Rock Studios, but his story and character designs will still be used in the game.
+
InXile also hired [[Jason Anderson]], one of the creators of ''Fallout'', as creative director.<ref>[http://nma-fallout.com/forum/viewtopic.php?t=49755 Jason Anderson goes from Interplay to InXile] at No Mutants Allowed</ref> He left the company in January 2011 to join Turtle Rock Studios, but his story and character designs were still used in the game.{{Verify}}
   
The music will be composed by [[Mark Morgan]], known for his ''Fallout'' and ''Fallout 2'' soundtracks, while concept art is being made by [[Andrée Wallin]].
+
The music was be composed by [[Mark Morgan]], known for his ''Fallout'' and ''Fallout 2'' soundtracks, while concept art was made by [[Andrée Wallin]].
   
; But didn't Electronic Arts own it?
+
; '''But didn't Electronic Arts own it?'''
The rights to the title were owned by Electronic Arts, but when they expired, Konami registered the trademark for use with their Yu-Gi-Oh series. In 2003, InXile acquired the rights to the ''Wasteland'' title from Konami.
+
The rights to the title were owned by Electronic Arts, but when they expired, Konami registered the trademark for use with their Yu-Gi-Oh series. In 2003, InXile acquired the rights to the ''Wasteland'' IP from Konami.
   
; Is this the project known as Meantime?
+
; '''Is this the project known as Meantime?'''
 
No, ''[[Meantime]]'' was a game canceled in the early 1990s, which used an updated version of ''Wasteland''<nowiki>'s</nowiki> engine and was a sequel to ''Wasteland'' in terms of game mechanics, but had an entirely unrelated story focused on time travel.
 
No, ''[[Meantime]]'' was a game canceled in the early 1990s, which used an updated version of ''Wasteland''<nowiki>'s</nowiki> engine and was a sequel to ''Wasteland'' in terms of game mechanics, but had an entirely unrelated story focused on time travel.
   
; Wasn't a Wasteland sequel released already?
+
; '''Wasn't a Wasteland sequel released already?'''
 
''[[Fountain of Dreams]]'' was initially marketed by Electronic Arts as a sequel to ''Wasteland'', but although it shared many gameplay mechanics with it, as well as a similar setting, it was created by an entirely different team and is not considered a "true" sequel.
 
''[[Fountain of Dreams]]'' was initially marketed by Electronic Arts as a sequel to ''Wasteland'', but although it shared many gameplay mechanics with it, as well as a similar setting, it was created by an entirely different team and is not considered a "true" sequel.
   
While the ''[[falloutwiki:|Fallout]]'' series is considered to be a spiritual successor to ''Wasteland'', it is not an official sequel (although it was initially developed as one), because Interplay did not have the rights to Wasteland at that point.
+
While the ''[[falloutwiki:|Fallout]]'' series is considered to be a spiritual successor to ''Wasteland'', it is not an official sequel (although it was initially developed as one), because Interplay did not have the rights to Wasteland at that point. EA suggested to Interplay that they would be granted use of the ''Wasteland'' license, but in reality, they never intended to allow this to happen.
   
; What platforms will it be released on?
+
; '''What platforms is it on?'''
On launch, it will be released for Windows, Mac and Linux. A tablet version might also be made in the future, while a console version is unlikely.
+
On launch, it was released for Windows, Mac and Linux. It is also available on Nintendo Switch. It can be purchased through Steam as well as other online storefronts.
   
; Will the Wasteland 2 package include the first Wasteland as well?
+
; '''Does the Wasteland 2 package include the first Wasteland as well?'''
Yes, the original ''[[Wasteland]]'' will be released bundled with Wasteland 2, per a press release from [[Brian Fargo]] on July 10th 2012.
+
Yes, the original ''[[Wasteland]]'' was bundled with Wasteland 2, per a press release from [[Brian Fargo]] on July 10th 2012.{{Verify}}
   
; Will there be any DLC?
+
; '''Was there be any DLC?'''
There will definitely be no day one DLC - everything is going into the game as it should be<ref name="NMA">[http://www.nma-fallout.com/forum/viewtopic.php?t=61125 Brian Fargo at No Mutants Allowed].</ref>
+
inXile made a point of promising no day-one DLC.<ref name="NMA">[http://www.nma-fallout.com/forum/viewtopic.php?t=61125 Brian Fargo at No Mutants Allowed].</ref> No DLC for the game ultimately materialized, though a free ''[[Wasteland 2 Director's Cut|Director's Cut]]'' update was released in 2015.
   
 
==Story==
 
==Story==
; Will the game be a remake or a sequel? Or maybe something unrelated?
+
; '''Is the game a remake or a sequel?'''
  +
''Wasteland 2'' is a sequel featuring many of the same characters and systems from the original game. 2020's ''Wasteland 3'' would be a more significant departure in terms of setting and mechanics.
Given that the title is ''Wasteland 2'', it appears that it will indeed be a sequel.
 
   
; Where is the game set?
+
; '''Where is the game set?'''
Brian Fargo confirmed that it is set in the Southwestern United States, just like the original ''Wasteland''<ref name="Massively" />.
+
Brian Fargo confirmed ahead of release that it is set in the Southwestern United States, just like the original ''Wasteland''<ref name="Massively" />.
   
; When is the game set?
+
; '''When is the game set?'''
  +
15 years after the events that unfolded in the original game.
Given that Fargo confirmed that characters from the original game will reappear in the sequel, it is likely to be set some time after the original.
 
   
; Who will be the main characters?
+
; '''Who are the main characters?'''
Just like in the original game, the player will control a squad of [[Desert Rangers]]<ref name="Massively" />.
+
Just like in the original game, the player controls a squad of [[Desert Rangers]].<ref name="Massively" /> The default player characters from ''Wasteland'' are featured as characters. [[Snake Vargas]] and [[Angela Deth]] are fully voiced.
   
 
==Gameplay==
 
==Gameplay==
; Will it be an action-RPG, like the new ''Bard's Tale''?
+
; '''Is it an action-RPG, like the new ''Bard's Tale''?'''
While InXile new ''Bard's Tale'' game was an action game light on RPG elements, Brian Fargo has indicated that he intends to make his new ''Wasteland'' more of an old-school RPG.
+
While InXile new ''Bard's Tale'' game was an action game light on RPG elements, ''Wasteland 2'' is more of an old-school RPG.
   
; Will the same or similar character creation system be used?
+
; '''Will the same or similar character creation system be used?'''
The original game's mechanics were based directly on those used in the role-playing games ''Tunnels and Trolls'' and ''Mercenaries, Spies and Private Eyes'' created by [[Ken St. Andre]] and [[Michael Stackpole|Michael A. Stackpole]], who were also among the designers of ''Wasteland''. It is unknown whether it will also be used in the new game.
+
The original game's mechanics were based directly on those used in the role-playing games ''Tunnels and Trolls'' and ''Mercenaries, Spies and Private Eyes'' created by [[Ken St. Andre]] and [[Michael Stackpole|Michael A. Stackpole]], who were also among the designers of ''Wasteland''. Most features were retained for ''Wasteland 2''.
   
; Will we control the whole party like in the original or just the main character?
+
; '''Will we control the whole party like in the original or just the main character?'''
 
Like in the original ''Wasteland'', we will control an entire party of [[Desert Rangers]]<ref name="Massively">[http://massively.joystiq.com/2012/03/15/kickstarting-the-future-of-game-publishing-an-interview-with-br/ "Kickstarting the Future of Game Publishing"] - an interview with Brian Fargo at Massively</ref>
 
Like in the original ''Wasteland'', we will control an entire party of [[Desert Rangers]]<ref name="Massively">[http://massively.joystiq.com/2012/03/15/kickstarting-the-future-of-game-publishing-an-interview-with-br/ "Kickstarting the Future of Game Publishing"] - an interview with Brian Fargo at Massively</ref>
   
; Will I be able to complete the game if I create just one character in the beginning?
+
; '''Will I be able to complete the game if I create just one character in the beginning?'''
Like the original game, Wasteland 2 will require a party to survive. That said, perhaps a solo character with all NPC recruits might be able to do it<ref name="Codex3">[http://www.rpgcodex.net/content.php?id=8046 Interview with Brian Fargo] at RPG Codex</ref>
+
Like the original game, ''Wasteland 2'' will require a party to survive. That said, perhaps a solo character with all NPC recruits might be able to do it<ref name="Codex3">[http://www.rpgcodex.net/content.php?id=8046 Interview with Brian Fargo] at RPG Codex</ref>
   
; Will the game contain any form of multiplayer?
+
; '''Does the game contain any form of multiplayer?'''
  +
inXile was interested in social features,<ref name="NMA" /> but none ultimately materialized for ''Wasteland 2'' or ''3''.
InXile is looking into how to make the game more social. There are no current plans for a strong multiplayer component, but it has not been ruled out either<ref name="NMA" />.
 
   
 
==Kickstarter/Pre-order==
 
==Kickstarter/Pre-order==
; How can I contribute towards making the game?
+
; '''How can I help the developers?'''
Even though the [http://www.kickstarter.com/projects/inxile/wasteland-2 Kickstarter] project has finished, you can still contribute by pre-ordering the game from the official website.
+
Even though the [http://www.kickstarter.com/projects/inxile/wasteland-2 Kickstarter] project has finished, you can still contribute by buying the game from the official website or any storefront.
   
; Can I get my copy of the game through Steam?
+
; '''Can I get my copy of the game through Steam?'''
Absolutely. The digital copies will be made available through Steam and other, DRM free, digital distribution methods.
+
Absolutely. The digital copies are available through Steam and other, DRM free, digital distribution methods.
   
 
==References==
 
==References==
 
<references />
 
<references />
   
[[Category:Wasteland 2]]
+
[[Category:Wasteland 2 documents]]

Latest revision as of 08:17, 4 September 2023

Frequently Asked Questions about Wasteland 2 by InXile Entertainment.

Production and release[ | ]

What is Wasteland 2?

Wasteland 2 is a sequel to Wasteland, a 1988 post-apocalyptic computer roleplaying game created by Interplay Productions, which was the predecessor of the more widely known Fallout series.

Who made it?

The founder of Interplay and one of the original designers of Wasteland, Brian Fargo, left Interplay and founded a new company called InXile Entertainment in 2003 and indicated that he wants to make a new Wasteland game. In 2012, he announced that the project would be funded via Kickstarter and that original Wasteland designers Alan Pavlish, Ken St. Andre, Liz Danforth and Michael A. Stackpole have joined the team. Obsidian's then-Chief Creative Officer, Chris Avellone, also signed on early to work with the team on the design and writing of the game.

InXile also hired Jason Anderson, one of the creators of Fallout, as creative director.[1] He left the company in January 2011 to join Turtle Rock Studios, but his story and character designs were still used in the game.needs verification

The music was be composed by Mark Morgan, known for his Fallout and Fallout 2 soundtracks, while concept art was made by Andrée Wallin.

But didn't Electronic Arts own it?

The rights to the title were owned by Electronic Arts, but when they expired, Konami registered the trademark for use with their Yu-Gi-Oh series. In 2003, InXile acquired the rights to the Wasteland IP from Konami.

Is this the project known as Meantime?

No, Meantime was a game canceled in the early 1990s, which used an updated version of Wasteland's engine and was a sequel to Wasteland in terms of game mechanics, but had an entirely unrelated story focused on time travel.

Wasn't a Wasteland sequel released already?

Fountain of Dreams was initially marketed by Electronic Arts as a sequel to Wasteland, but although it shared many gameplay mechanics with it, as well as a similar setting, it was created by an entirely different team and is not considered a "true" sequel.

While the Fallout series is considered to be a spiritual successor to Wasteland, it is not an official sequel (although it was initially developed as one), because Interplay did not have the rights to Wasteland at that point. EA suggested to Interplay that they would be granted use of the Wasteland license, but in reality, they never intended to allow this to happen.

What platforms is it on?

On launch, it was released for Windows, Mac and Linux. It is also available on Nintendo Switch. It can be purchased through Steam as well as other online storefronts.

Does the Wasteland 2 package include the first Wasteland as well?

Yes, the original Wasteland was bundled with Wasteland 2, per a press release from Brian Fargo on July 10th 2012.needs verification

Was there be any DLC?

inXile made a point of promising no day-one DLC.[2] No DLC for the game ultimately materialized, though a free Director's Cut update was released in 2015.

Story[ | ]

Is the game a remake or a sequel?

Wasteland 2 is a sequel featuring many of the same characters and systems from the original game. 2020's Wasteland 3 would be a more significant departure in terms of setting and mechanics.

Where is the game set?

Brian Fargo confirmed ahead of release that it is set in the Southwestern United States, just like the original Wasteland[3].

When is the game set?

15 years after the events that unfolded in the original game.

Who are the main characters?

Just like in the original game, the player controls a squad of Desert Rangers.[3] The default player characters from Wasteland are featured as characters. Snake Vargas and Angela Deth are fully voiced.

Gameplay[ | ]

Is it an action-RPG, like the new Bard's Tale?

While InXile new Bard's Tale game was an action game light on RPG elements, Wasteland 2 is more of an old-school RPG.

Will the same or similar character creation system be used?

The original game's mechanics were based directly on those used in the role-playing games Tunnels and Trolls and Mercenaries, Spies and Private Eyes created by Ken St. Andre and Michael A. Stackpole, who were also among the designers of Wasteland. Most features were retained for Wasteland 2.

Will we control the whole party like in the original or just the main character?

Like in the original Wasteland, we will control an entire party of Desert Rangers[3]

Will I be able to complete the game if I create just one character in the beginning?

Like the original game, Wasteland 2 will require a party to survive. That said, perhaps a solo character with all NPC recruits might be able to do it[4]

Does the game contain any form of multiplayer?

inXile was interested in social features,[2] but none ultimately materialized for Wasteland 2 or 3.

Kickstarter/Pre-order[ | ]

How can I help the developers?

Even though the Kickstarter project has finished, you can still contribute by buying the game from the official website or any storefront.

Can I get my copy of the game through Steam?

Absolutely. The digital copies are available through Steam and other, DRM free, digital distribution methods.

References[ | ]